Open to new roles Adelaide, AU

Valentine Ogbeide

I diagnose complex product problems through research and build the strategy to solve them. Superannuation, higher education, legal tech.

8+
Years
12+
Products
5
Domains
UX Research · Product Strategy · AI Product Design · Behavioural Research · Design Systems · Regulated Domains · Information Architecture · UX Research · Product Strategy · AI Product Design · Behavioural Research · Design Systems · Regulated Domains · Information Architecture

Contracted UX designer across fintech, legal tech, energy, telecom, and developer community clients.

01
MiTIMES v4
Legal billing automation. High-accuracy workflow where errors carried direct financial consequences.
02
Brave Energy Systems
Master brand architecture across three sector sub-brands with full design system.
03
Ruby Australia
Community platform IA, brand language, and design system for the Australian Ruby developer community.
04
Dash of Style
Open-source living style guide tool. Adopted across multiple Australian design teams.
Financial ServicesPractice buildingNov 2021 – Aug 2024

Establishing UX at CSC while redesigning the retirement planning journey

60%
Errors reduced
+45%
Task completion
12
Squads on system
Context

CSC was undergoing a full digital transformation, redesigning every member-facing product end to end. The organisation had decided to build a UX function for the first time. I was brought in to lead that establishment while delivering product outcomes across multiple squads simultaneously.

That meant operating at two altitudes: shipping product improvements with hard outcome targets, while building the infrastructure, standards, and organisational credibility that would make UX a strategic function rather than an execution service.

The problem

CSC's retirement planning tools were built for financial experts in a domain where expertise is rare. Most members only engage seriously with their super at the point of retirement transition, often for the first time, with no framework for the decisions they needed to make.

The tool was optimised for the member who already understood their super. That member was the minority.
Failure mode 01
Permissive input
Members could select scheme options inappropriate for their situation. The system accepted any combination without restricting invalid options. They left with a misleading output they could not evaluate.
Nielsen heuristic 5: error prevention
Failure mode 02
Invisible abandonment
Members with low financial literacy stalled before generating any output. They abandoned and called the contact centre. This failure left no trace in the product data — the more damaging of the two.
No trace in analytics
The research

Qualitative interviews with members aged 45–65 across PSS and MSBS schemes, combined with quantitative behavioural analysis of existing tool usage. Four behavioural patterns driving poor outcomes.

Procrastination
Members delayed engagement until a trigger event, arriving with high anxiety and low knowledge simultaneously.
Loss aversion
Members were more afraid of making the wrong choice than motivated to find the right one.
Mental accounting
Members treated different income sources as separate buckets, distorting their sense of whether they had enough.
Anchoring
Members fixed on the first number the tool showed them regardless of whether it was the most relevant figure.
The product was designed around scheme logic. It needed to be redesigned around the member's mental model of retirement.
The work
Container
RIS onboarding journey
End-to-end member experience under ASIC RG276
Module inside
Retirement income modeller
Drawdown simulation, contribution scenarios, end-of-life planning. Modeller 4.1/5. Buying journey 3.8/5.
Parallel
Calculator redesign
Errors −60%
Infrastructure
Design system
12 squads · +30% velocity
Three workstreams running in parallel across the same transformation programme
Workstream 01
RIS onboarding and retirement income modeller
Applied safe defaults from existing scheme data so members could reach meaningful outputs without mastering defined benefit mechanics. Designed just-in-time education at each decision point rather than front-loading financial concepts.
Workstream 02
Retirement calculator redesign
Redesigned with explainability built into every calculation step as the primary interface layer. Members could follow how the system reached its outputs rather than accepting a number they didn't understand. Errors reduced 60%. Task completion improved 45%.
Workstream 03
Design system and practice infrastructure
Built from the ground up: shared components, React-aligned design tokens, Storybook-aligned interaction stories. Adopted across 12 product squads. Development velocity improved 30%.
The decisions
01
Expert vs novice
Lead with guided defaults using existing scheme data. Surface advanced controls progressively. Directly addressed failure mode 2: members who couldn't generate any output.
02
Compliance vs comprehension
Meet ASIC RG276 in full while redesigning the surrounding context to make disclosures legible rather than alarming.
03
Output vs reasoning
Build explainability into every calculation step as the primary interface layer. Directly addressed failure mode 1: members who got a number they couldn't evaluate.
The outcome

Calculator errors reduced 60%. Task completion improved 45%. RIS modeller scored 4.1/5. Design system adopted across 12 squads with 30% improvement in development velocity.

Three years after joining an organisation with no UX function, design was embedded in product decisions at the regulatory level.
Reflection

The strongest decision was the earliest: refusing to accept that this was a usability problem. The tools were not hard to use because of poor interaction design. They were built for the wrong user. What I would do differently: include members who had already transitioned into retirement in the research cohort. That group would have validated whether the modeller's outputs mapped to real-world outcomes, not just usability satisfaction scores.

Higher EducationUX ResearchProductAug 2024 – Present

Researching and redesigning how students find, understand, and enrol at Flinders

35%
Faster task completion
39%
Faster discovery
70+
Participants
Context

Flinders was undergoing a full web transformation. As sole UX lead within the CX team, I ran a multi-stream research programme covering two critical stages of the student journey: course discovery and enrolment onboarding.

Both stages shared the same root cause: the digital experience was built around institutional logic, not student mental models.

The problem
Stage 01
Course discovery
Course pages written for institutional audiences. Contact centre call abandonment rose from 6.78% in 2024 to 14.68% in 2025. Students were calling instead of self-serving.
Stage 02
Student onboarding
New students faced a fragmented system across three platforms with no integration. Students stalled, lost context, and had no way to track progress. Five distinct failure modes identified.
Students were not failing because the information was missing. They were failing because it was structured around institutional categories they did not recognise.
The research

Four parallel research streams ran across both stages of the journey.

Domestic course simplification
15 students. 5 prototype versions. 4 hours across 2 device types. Pain points: language, content density, navigation.
International course pages
14 students across 8 countries. 13 staff stakeholder interviews. Localised content, scholarship pathways, career and migration outcomes.
Student onboarding
18 Trinity High School students, 4 current students, 2 Year 12 students. Usability testing, interviews, co-design workshop.
Contact centre behavioural data
CSQ All Fields Report analysis. Abandonment tracked from 6.78% to 14.68% year on year.
The work
Workstream 01
Course discovery and simplification
Developed a three-dimension content framework: what we say, where we place it, how we deliver it. International prototype outperformed current pages by 35% on task completion and 39% on discovery. Phased rollout across low, medium, and high-touch course tiers.
Workstream 02
Student onboarding
Five named findings shaped the product direction. Recommendations translated into a four-phase roadmap timed to the CI Anywhere platform launch, culminating in full system integration with point-in-time task-specific guidance.
The decisions
01
Run four streams in parallel
The cross-stream insight (institutional structure as root cause) would not have emerged from sequential research.
02
Use contact centre data as a quantitative layer
Abandonment rising from 6.78% to 14.68% was not a usability observation. It was a business case that made findings undeniable in stakeholder conversations.
03
Tie the roadmap to a platform dependency
Phasing delivery to the CI Anywhere launch gave recommendations a realistic implementation path rather than an aspirational one.
The outcome

International prototype outperformed current pages by 35% on task completion and 39% on discovery. Domestic course recommendations in phased rollout. Onboarding research produced five named findings and a four-phase product roadmap accepted by cross-functional teams.

Reflection

The contact centre data was the most underused asset in the organisation before this project. Integrating it as a quantitative layer changed how stakeholders received the findings. What I would do differently: establish a continuous feedback loop between contact centre data and the product team from the start of the transformation, not mid-stream.

AI ProductResearch Infrastructure2024–Present

Building a synthetic persona platform grounded in real participant interviews

60+
Real interviews
6
Student cohorts
2–4w
Saved per cycle
The problem

Teams across marketing, product, and content were waiting weeks for participant recruitment before they could test ideas. Teams facing launch deadlines shipped without testing. Assumptions went unvalidated. When research did happen, it was often too late to change the direction it surfaced.

The research bottleneck was not a resourcing problem. It was a structural problem. The process required participants before insight was possible.
The research

Conducted 60+ real participant interviews across six distinct student cohorts before building anything. Each cohort mapped across pathway logic, content needs, support requirements, and decision triggers. This data became the foundation the synthetic personas were built from. Not a set of assumptions, but a structured distillation of real interview evidence.

The decisions
01
Real interviews first, platform second
Most synthetic persona tools are built from assumptions. Conducting 60+ interviews before building anything was the most important decision. The personas are only as useful as what they are seeded from.
02
Hypothesis generator, not a research replacement
The responsible usage guidelines define what the platform is and is not for. That boundary is structural, not advisory. Built into the tool rather than assumed from the user.
03
Cohort specificity over general personas
Six distinct cohort personas meant teams could test against the specific user type their work actually affected, not a composite that represented nobody accurately.
Design principle
The platform is designed around a single constraint: synthetic personas accelerate hypothesis generation, they do not replace real-user validation. That boundary is structural, not advisory.
The outcome

Adopted as the institutional research framework across the CX team. Teams now pressure-test concepts without waiting for participant recruitment, removing a 2–4 week bottleneck from the early-stage research cycle.

The responsible usage guidelines are in active use, treating synthetic personas as hypothesis generators that require real-user validation before high-stakes decisions ship.

Reflection

The most important thing I built was not the platform. It was the responsible usage framework. AI-generated personas are easy to over-trust, especially in organisations where research capacity is thin. What I would do next: build a validation loop into the platform itself, so teams are prompted to schedule real-user testing when a concept moves past the hypothesis stage.

I diagnose complex product problems through research and build the strategy to solve them.

8+ years designing in regulated, high-stakes domains where the cost of a bad decision lands on a real person. Superannuation. Higher education. Legal workflow automation.

Who I am

I'm Valentine Ogbeide, based in Adelaide, Australia. My work sits at the intersection of research rigour and product strategy. I don't separate them. Research without a product direction is an academic exercise. Product direction without research is a guess dressed up as confidence.

I've built UX functions from scratch, shipped products inside regulated frameworks, and designed AI tools that put research capabilities in the hands of teams who previously had none.

Two tracks
UX Research Lead
Multi-stream research programmes, usability testing, IA, behavioural analysis, research infrastructure. Methods follow the question.
Usability testing Tree testing and IA Behavioural analysis Co-design workshops Optimal Workshop · Figma · Miro
AI Product
Designing AI-powered products for non-technical users in high-stakes contexts. Start with the problem, not the technology.
Synthetic persona systems Conversational AI interfaces Responsible AI frameworks AI for professional workflows
How I work
I start with the problem before I touch a tool. The method follows the question.
I treat research as a product decision, not a deliverable. Findings that don't change anything weren't worth generating.
I close the gap between design and engineering. Token-aligned systems and spec-quality handoff are part of the job.
I operate well as the only designer in the room. I've done it at CSC, at Flinders, and across five years of contracted engagements.
I build infrastructure that outlasts the project. The work should keep working after I'm done with it.
Currently

Senior UX Designer at Flinders University, leading the UX Discovery stream of the Web Transformation project. Also building independently across AI product and edtech.

Open to UX Research Lead, Head of Research, and AI Product roles across Australia. Remote-friendly.

Recognition
Design Institute of Australia, Distinction Award for Visual Communication2019
Design Institute of Australia, Distinction Award for Visual Communication2018
Department of Premier and Cabinet, Premier Award for Innovation2018
Australia Graphic Design Association, Finalist for Visual Communication2017
Contact